Creating the Xbox 360’s Interface

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Design Interact has a fascinating story up that talks about the two-year process of designing the Xbox 360’s user interface. The process included Microsoft designing their own Flash-like animation tool, working with design firm AKOA and narrowing ten ideas down to one. The end result is a sucked in interface that resembles the console’s own sleek design and features the ability to quickly cycle through games, photos and other entertainment capabilities.

Xbox 360 [Design Interact]

(Via Kotaku.)

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