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January 14, 2005
Brothers in Arms Preview
Among the games I want to get my hands on this year, Brothers in Arms tops this list. Combining the best of the scripted action in Call of Duty with the type of 'squad commander' tactics seen in Full Spectrum Warrior, this game should be amazing. Your mission begins as you parachute behind enemy lines on D-Day and lead your team throughout the campaign.
Gamespot has a great preview of the multiplayer version of the game up today. The multiplayer scenarios sound great - not your usual 'capture the flag' abstract b.s., but more sensible missions. Nice.
I saw a preview of the game when it was being shown by Katscratch of the Frag Dolls at the Microsoft Digital Entertainment Everywhere event iin Los Angeles in October, and the early build she was playing looked every bit as good as this screenshot. Judicious use of soft light bloom lends a very nostalgic feel to this one, and surprising visual effects like dirt which splashes onto your character's 'glasses' when you happen to be too close to explosions lend to the mood here. And from what I hear, anyone who might have seen these settings in real life under fire might have a flashback or two seeing this game - the dev team did extensive work on-site for accuracy.
Release is set for February 22nd.
Posted by jetrotz at January 14, 2005 07:58 PM
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